E-commerce - UX DESIGN
Challenging the assumptions behind Switch & Save through customer research, and discovering what really matters to engineers developing prototypes.​
What if saving money isn't the problem.
My role
Duration

Senior UX Designer
8 weeks
Focus
Research + UX + AB test
The process
Diagnose
Reviewed the existing experience analytics and customer feedback to understand the challenges.

Explore
Developed and iterated multiple design concepts, including a simplified search and comparison approach.​​

Test
Tested prototypes with engineers to find the clearest, most intuitive
experience:​​

Refine
A clearer experience, better visibility of alternative products, and an easier journey to save.

Don't have time to read
Project
Snapshot.
The challenge
Customers found it difficult to discover alternative products and compare options.
The approach
Research, workshops, analytics and iterative prototypes.
The outcome
A clearer, simpler Switch & Save experience that helps customers find alternatives and reduce costs.
In detail - worth the read
01 / the challenge
A solution built around an untested assumption
Switch & Save was designed to encourage customers to purchase lower-cost alternative electronic components. The proposition made commercial sense, but there was limited evidence that saving money was a priority for the customers it targeted.
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Before investing further in the feature, we needed to understand whether it addressed a genuine customer need.
02 / MY THINKING
Question the problem before redesigning the solution
Rather than starting with improvements to the existing interface, I wanted to understand the decisions customers made when selecting components.
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Would they switch to an alternative to save money? What would make them confident that another component was suitable? And what impact might a substitution have on their wider development process?
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These questions became the starting point for the research.
03 / EXPLORATION
Getting closer to the reality of building prototypes
We conducted unmoderated research with 42 participants, followed by moderated sessions with five participants.
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The research explored how customers selected components, their attitudes towards alternatives and the factors that influenced purchasing decisions.
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It also helped us understand the context in which customers were working particularly when sourcing parts for prototypes.
04 / Exploration
Time was more valuable than a small saving
The research challenged the original Switch & Save proposition.
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For customers developing prototypes, changing a component could mean additional checks, redesign work or delays. Even when a cheaper alternative was available, the potential saving often didn't justify the time and effort involved in evaluating it.
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Customers weren't simply looking for the lowest price. They needed suitable components that would allow them to keep their projects moving.
05 / PROTOTYPING AND TESTING
Changing the conversation from price to customer priorities
The findings gave the team evidence to question the assumptions behind Switch & Save and reconsider where further development should focus.
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I presented the research to stakeholders, helping shift the discussion away from simply optimising the existing feature and towards understanding the problems customers actually needed solving.
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The research informed the team's next stage of ideation rather than validating the original cost-saving proposition.
06 / WHAT I LEARNED
The most valuable design decision was asking why
This project reinforced the importance of validating a problem before committing to a solution.
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Switch & Save was based on a reasonable commercial assumption, but research revealed a different customer priority. By questioning the proposition early, we could redirect the conversation towards customer needs rather than investing further in an idea that didn't fully reflect their working practices.